![]() ![]() These demanding requirements help both the mobile device and system to process the high-quality graphics and low latency encoding, at the same time, ensuring everything runs as smoothly as possible. Both platforms must be connected and synced into the same local network too. The system requires at least a 3rd Gen Intel CPU or above, an Intel Integrated Graphics Card with VR feature enabled, and a discrete GPU with VR Ready feature. The mobile device has to install first the Trinus Cardboard VR application. There are some required preparations before starting the virtual reality. For the mobile device, it utilizes the built-in gyroscope to simulate motion that detects head movements while interprets them to corresponding response inside the virtual reality. The VR application for mobile devices turns it into a virtual-reality headset while this software connects the mobile device to a system. Trinus VR Server is utilized in conjunction with Trinus Cardboard VR. It turns the mobile device into a VR headset through a server. The software is a VR support where it helps users to integrate their mobile devices to any system. Pros: Easy to use, great quality, plenty of forums. And the difference I can see is: Vridge, easy to set up, plug and play (check the bitrate and render scale, the highest best picture quality). ![]() Trinus VR Server is a development and I.T. And Vridge for the Steam/oculus games since the quality image is great and less input lag compared to Trinus VR. Softonic review Preparing the Mobile Device For VR ![]()
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